Prestige System
The Prestige System rewards players for resetting their EliteMobs rank, items and currency (in short, all of their progression) for two benefits: big fixed bonuses and showing off.
It is possible, and encouraged, to put the ranks of players as prefixes on chat through the use of Placeholder API in combination with any chat plugin which is compatible with Placeholder API.
One of the purposes of this is to allow players to clearly distinguish themselves as having not only beaten all of the EliteMobs progression, but have potentially done so several times, establishing their status as a very cool elite gamer.
Once players have reached maximum guild rank, they will be given the option to reset their progress and Prestige. This is done through the guild rank menu or by talking to the Guild Attendant NPC in the Adventurer's Guild.

Everything. At least, everything related to EliteMobs. The player's current guild rank will be reset to 1, the currency will be wiped and all the items will lose their binding to the player, meaning that when the player tries to equip it, it will drop and they will be unable to pick it back up.
This is quite funny to see happen all at once when a fully equipped player activates the prestige while having all gear equipped, making it look like they're being born anew.
Activating the prestige system will unlock the following in differing amounts, based on prestige level and guild rank level:
Additionally, players will gain more money per kill for each prestige tier they increase, but rank costs will also go up proportionately.
This is to reward players for upgrading, but also to lower the incentive that a player might have to try to farm at a really high level and then find a way to use that money to speed through the ranks of the next prestige run.
A fully upgraded player can experience 100 max health (compared to the vanilla 20), 10% base chance to dodge, 10% base chance to crit and 15x currency drop multiplier. This assumes a default setup. It's also important to note that this is for the maximum rank of Prestige 10 rank 20, which takes dedicated players years to obtain. Most people will stop playing Minecraft before grinding enough to reach this level.
Below is a list of bonuses and when they unlock as set by default in the Adventurer's Guild configuration:
| Prestige | Bonus | Value |
|---|---|---|
| Prestige 1 | Health 1 | 2 |
| Prestige 2 | Critical 1 | 3 |
| Prestige 3 | Dodge 1 | 3 |
| Prestige 4 | Health 2 | 2.5 |
| Prestige 5 | Critical 2 | 6 |
| Prestige 6 | Dodge 2 | 6 |
| Prestige 7 | Health 3 | 3 |
| Prestige 8 | Critical 3 | 10 |
| Prestige 9 | Dodge 3 | 10 |
| Prestige 10 | Health 4 | 4 |
These values overwrite each other, indicating that, for instance, at Prestige 1, players would receive a bonus of 2 health for every rank. However, upon reaching Prestige 4, this bonus increases to 2.5 per rank.
The dodge and critical bonus values set what the bonus will be at max rank for that Prestige level. Meaning that if a player maxes out all ranks at Prestige level 6 they would have a dodge and critical bonus of 6%.